Harvest of Names (Vertical Slice) Game · Self · JRPG A vertical slice of a larger project exploring identity and narrative through interactive systems. Define your self.
Doki-Doki Nine-Thirty Game · Anti-genre · Tempo An "anti-visual novel" game. Submission to the 2025 UGD x Careers Winter Game Jam.
Haven Game · Learning · Dissensus Multiplayer role-playing game for first-year students to practice dissensus and explore open discourse with diverse perspectives.
Left Behind Game · Symbols · Remembrance A small-scale project studying memory, absence, and environmental storytelling.
The Red Divide – Great Purge Tabletop · Co-developer The Red Divide is a 3-player deck-building game inspired by Dou Dizhu, Dominion, and Avalon, featuring a distinct 2v1 dynamic.
(Don’t) Fear the Reaper Tabletop RPG · Co-developer A tabletop RPG inspired by the Blue Öyster Cult classic; players guide interstellar civilizations across 3,000 years.
Slow and Steady Wins the (Drag) Race Cooperative Deck-builder · Co-developer A 3–4 player cooperative deck-builder where players help Mary Shelley — their turtle friend — express their inner drag queen.
Suspect Pursuit Puzzle · Sole developer A physical puzzle centered around train tickets that explores playful uses of QR codes.
Café énigme (Page WIP) Puzzle · Co-developer A café-themed puzzle using coffee cups, macarons, and study notes. Can you uncover the hidden message?