Selected Projects

A mix of games, research systems, puzzles, and design work.

Games

Harvest of Names (Demo) cover

Harvest of Names (Vertical Slice)

Game · Self · JRPG

A vertical slice of a larger project exploring identity and narrative through interactive systems. Define your self.

Doki-Doki Nine-Thirty cover

Doki-Doki Nine-Thirty

Game · Anti-genre · Tempo

An "anti-visual novel" game. Submission to the 2025 UGD x Careers Winter Game Jam.

Haven project cover

Haven

Game · Learning · Dissensus

Multiplayer role-playing game for first-year students to practice dissensus and explore open discourse with diverse perspectives.

Left Behind cover

Left Behind

Game · Symbols · Remembrance

A small-scale project studying memory, absence, and environmental storytelling.

Tabletop Games

The Red Divide - Great Purge cover

The Red Divide – Great Purge

Tabletop · Co-developer

The Red Divide is a 3-player deck-building game inspired by Dou Dizhu, Dominion, and Avalon, featuring a distinct 2v1 dynamic.

(Don't) Fear the Reaper cover

(Don’t) Fear the Reaper

Tabletop RPG · Co-developer

A tabletop RPG inspired by the Blue Öyster Cult classic; players guide interstellar civilizations across 3,000 years.

Slow and Steady Wins the (Drag) Race cover

Slow and Steady Wins the (Drag) Race

Cooperative Deck-builder · Co-developer

A 3–4 player cooperative deck-builder where players help Mary Shelley — their turtle friend — express their inner drag queen.

Puzzles

Suspect Pursuit cover

Suspect Pursuit

Puzzle · Sole developer

A physical puzzle centered around train tickets that explores playful uses of QR codes.

Café énigme artwork

Café énigme (Page WIP)

Puzzle · Co-developer

A café-themed puzzle using coffee cups, macarons, and study notes. Can you uncover the hidden message?